Webnailguden43 11 minutes ago. IF ı am a kıng how can ı take a city/castle. hı guys am kıng ın calradia and ı conquerored some place but always other clans take where ı conquerored ı cant take any placa for me how can ı do that? Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. Date Posted: Apr 9 @ 9:18am. WebYou don't have to take castle in one assault. If it's not castle with a siege tower atleast. Attack, waste your ammo and retreat - repeat this until garrison is more or less manageable in melee fight. It really helps having developed ranged skill. Preferably archery, but crossbows will do the job too.
Mount & Blade II: Bannerlord settlements Rock Paper Shotgun
WebNov 14, 2024 · The trick I found that works is to be Clan 4, build a bunch of siege engines with an engineer in your party, and fend off the lords that are coming to defend. When … WebOct 24, 2024 · To get your own settlements in Mount & Blade II: Bannerlord, the most direct way will be to lay siege to a town or castle. Doing so is extremely risky without having ample supplies and a high enough skill point rating in engineering, and that's not counting other armies interfering in your plans. On this page, we will teach you how to lay siege ... ciaz stock stereo installation at home
Trying to take over cities without forming a kingdom is hard
WebScout is a quest given by the Marshall. The marshal claims that he does not have information about enemy territory to continue with the war, and asks the player to scout 3 locations. The quest is simple enough to do as you need to go near the locations the marshal gave you. A message will appear after each location is scouted, and also when … WebApr 21, 2024 · Being Awarded A Castle. First, you will need to get your Clan to Rank 2 by raising your renown. This will allow you to become a vassal of one of the major kingdoms by asking their faction leader ... WebApr 9, 2024 · All the nobles in this game have agreed to various customs of war. Many even mention it when you capture them, or when you see the 'customary right of pillage' upon taking a fief. I would say a natural extension of your 'rulers allowed to execute nobles' thinking should extend to you. The player getting the axe upon losing any battle would be ... dgb to php